September 10 2000
================================================================
Model Name              : Angela
installation directory  : \baseq3
Author, Skin Author     : Alcor
Email Address           : jlbr@moncourrier.com
HomePage		: http://www.planetquake.com/polycount/cottages/alcor/

Model description       : 

This is Angela from the Spawn Comic book.  

Other info  :      	

By creating this PPM, I tried to do a character with some complex animations, more complex that what is possible to do while using the ID Software method. A model with upper body animations, and animated Tags. So Angela is what I came up with. This model is not segmented at the waist and it can throw it's gun in the Taunt motion. I spent way more time animating this model than all my last Q3A ppms (together!). I'm really proud of the Deaths anims, I beleive they are out of the ordinary. The Skinwork is by far the best beleive I ever made, and I had a lot of fun playing with the Shaders. I recorded some sounds from the Spawn Animated movie.

================================================================
* Play Information *
New Sounds           : Yes
CTF Skins            : Yes
VWEP Support         : Yes
* Construction *
Poly Count              : Model 968
Vert Count              : Model 567
Skin Count              : 3 bodies, 3 items, 3 hairs, 8 environments.
Editors used            : StudioMax3, CharacterStudio, Photoshop5.5, q3data, MD3Compile, NotePad, and a lot of luck.
			  	
known Bugs              : The neck dont looks really good in the crouch idle.


* How to use this model *
Extract md3-angela.pk3 and bot-angela.pk3 into your baseq3 folder.

* Copyright / Permissions *QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software, Inc.
This model isn't built in a lucrative goal, you must ask me the permission before using any parts of this model for another model...
